Utkarsh Singh
Utkarsh Singh's Portfolio - UX / Product Designer, based in Toronto

5 yrs in UX,
8 yrs in design.
In Toronto, right now.

Designing XR/3D creative tools, and enterprise software for Virtual Production at Pixomondo (SONY).
Check out my
UX / Product Designs
Let's talk
Stalk me!

6 years
in design,
3 countries
In Toronto, right now.
Check out my
UX / Product Designs

Let's Talk
Stalk me!
Utkarsh Singh
Utkarsh Singh
UX/Product Designer
6 years
in design,
3 countries
In Toronto, right now.

Work.

Virtual Electrical Lab
UX Design
UI Design
Usability Testing
Helping students practice building and troubleshooting electrical circuits.

Charette
User Research
Product Design
Design System
Architectural Design Challenges: Think of it as hackathons for architects.

Carbon Crush
UX Design
UI Design
Prototype
Social app encouraging climate action with fun challenges & incentives.

Physmate
UX Design
UI Design
Prototype
Smart goniometer for physiotherapists, simplifying patient assessments.
Know more
about me.
Kind words

Lisa Trimble
Manager, DLX Pedagogy & Process Quality – VARLab
Utkarsh demonstrated an exceptionally strong understanding of the UX/UI needs of the learner. He communicated best practices in a cogent, helpful, and supportive way. He helped guide our team in particular UX strategies as we are in the early stages of defining and standardizing those processes.

Robert Rinaldi
Mentor & CEO,
Puddleshaker
Every once in a while, you come across a person who exudes the qualities that you would expect of a professional in the UX field, and I felt that right away with Utkarsh. I’ve witnessed him apply his ever-expanding knowledge of design to deliver meaningful and refined solutions and, in the process, help those around him succeed as well.

Scott McManus
Prof. & Coordinator – Interaction Design, Conestoga College
Utkarsh distinguished himself in the IMMID program as an exceptional student. Consistently showcasing a deep understanding of the UX design process. His remarkable work ethic and unwavering professionalism further underscored his dedication to producing high-quality work.

Story time...
My values
People matter most.
The most important ingredient in life and business are people – including users, colleagues, and everyone else.
Design is not art.
Design should be objective and backed by research and data. Creativity in design is about problem-solving.
Hell yeah, or no.
If I’m not saying ‘Hell Yeah!’ to something, then I say no. I don’t believe in doing half-hearted work.
4 yrs experience in UX,
7 in the design industry.
As part of the PXO Innovation Lab, I design software products that leverage cutting-edge 3D and Virtual Production tech to create movie-magic and more.
The VARLab (Virtual & Augmented Reality Lab) is an applied research innovation lab at Conestoga College that acts as a full-stack development shop for Digital Learning Simulations.
- Led a product’s end-to-end design — including user research, wireframing, prototyping, UI design, and implementation — that saved costs by 30%.
- Collaborated within an agile team of ~15 cross-functional professionals (unity developers, blender artists, PMs) and provided quality assurance on design outputs, ensuring timely product delivery in 4 months.
- Conducted 25+ usability tests across 5 products in 4 months to understand user behavior and identify opportunities for better digital experiences.
- Prepared design specification documentation, including CSS & prototype video recordings, for developer handoff.
- Championed a user-centered culture by giving 4 presentations to the leadership on UX process & best practices.
Deziko is an ed-tech platform that organizes international design competitions (like hackathons).
- Designed a profitable design competitions platform, achieving 4,000 monthly visitors, ~3,500 total paying users & 50+ industry experts on our panel over 2 years.
- Established a Design System, enforcing brand consistency and accessibility, which led to a 10% reduction in UI-related development and iteration time.
- Tested our initial hypothesis by building a web prototype using WordPress, Elementor, HTML & CSS, which achieved 1,000 registrations in 2 months.
- Refined product strategy through user research data – including A/B tests, user feedback, interviews & surveys, leading to a 33% reduction in operating costs.
TAC is a design studio that employs design thinking principles to craft aesthetically pleasing and human-centered spaces.
- Led a team of 4 junior designers, overseeing designs for 40+ projects with budgets exceeding $20 million.
- Designed using 2D and 3D software products such as Blender, SketchUp, Rhino 3D, ArchiCAD, and AutoCAD.
- Facilitated collaboration with cross-functional partners – project managers, engineers, clients, & designers.
Conceptualized and crafted design solutions for 3 architectural projects in France, translating ideas into tangible 3D models, engineering specification drawings, and engaging presentation materials using Adobe Creative Suite.
Formal education,
but I'm always learning.
but I'm always learning.
Relevant Coursework: Interaction Design, Lean UX, Visual Design, Mobile Application Design, Web and Digital Prototyping, Immersive Experiences, Adobe Creative Suite, Figma, HTML, CSS
Relevant Coursework: Theory of Design, Graphic Design, Human-Centered Design, Sketching & Drawing, 3D Modelling, Adobe Creative Suite – Photoshop, Illustrator, InDesign